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Oculus Brief

Another second year project where I worked in a team of three where Aaron Winstanley who created the modular environment and textured it which look awesome and also Matt Walton who created the props and characters for the level that where fully textured. then it was my job to Design the gameplay to then build it in UDK with kismet and working lights. The project turned out really well and got to play it on the Oculus Rift which was a cool experience specially in this living ship where the wall where bloody and very strange environment. This worked well with the horror aspect of the game and was our first ever playable 3D type game we had made.

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